﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SIAD.Model
{
    class MinMaxStrategy : MinMaxStrategyType
    {
        private Common.CASE_TYPE thePlayerType;

        public MinMaxStrategy(Plateau thePlateau, Common.CASE_TYPE thePlayerType)
            : base(thePlateau, thePlayerType)
        {         
        }
        public override void PlacePlayer()
        {

        }

        public override void MovePlayer()
        {

        }

        public override void DropBlock()
        {

        }
    }
}
